📊MATCH OVERVIEW

BLUE SIDE

Garen
6/10/61.20 KDA
CS 182 (6.7)|34%|13%
Shyvana
8/12/101.50 KDA
CS 153 (5.6)|51%|27%
Ahri
10/7/62.29 KDA
CS 197 (7.3)|46%|25%
Yunara
11/10/41.50 KDA
CS 186 (6.9)|43%|27%
Nami
0/11/161.45 KDA
CS 13 (0.5)|46%|8%

RED SIDEWINNER

UNKNOWN
Irelia
20/9/32.56 KDA
CS 232 (8.6)|46%|30%
Zac
7/5/205.40 KDA
CS 119 (4.4)|54%|17%
Yone
6/7/71.86 KDA
CS 241 (8.9)|26%|16%
Ashe
12/8/183.75 KDA
CS 132 (4.9)|60%|25%
Seraphine
5/7/213.71 KDA
CS 25 (0.9)|52%|13%
UNKNOWNUNKNOWN
EFFICIENCY: 85%
KP: 46%

AI EVALUATION

Your Irelia performance was a rollercoaster, with moments of absolute dominance mixed with some questionable deaths. While you secured a massive kill count and put up huge damage numbers, your tendency to get caught out and your somewhat inconsistent itemization held you back from a truly gigachad performance. Ngl, you had the potential to carry even harder if you played around your leads a bit more carefully.

COMBAT & POSITIONING

Your KDA of 20/9/3 shows you were in the thick of every fight, and frankly, you were winning a lot of them. Your 10 solo kills are no joke and demonstrate excellent mechanics. However, your 9 deaths, especially the solo ones, indicate you were sometimes overextending or not respecting enemy threats. You need to be more mindful of when to push your advantage and when to play safe to avoid feeding unnecessary shutdowns. That said, your 29.9% team damage share is solid, and when you were on point, you were a carry machine.

GOLD & RESOURCES

Your 17,828 gold is a good haul for a 27-minute game. You managed to secure a significant CS lead at times, showing good laning dominance. However, your GPM wasn't always consistent, with some moments where you seemed to be farming when you could have been pushing objectives or joining fights. The late-game itemization could have been a bit more streamlined to maximize your snowball, but overall, you did a decent job of converting your kills and CS into gold.

VISION & MACRO

Your vision score of 13 is quite low for a player who was so active on the map. You placed 6 trinket wards, which isn't a lot for the entire game. Better vision control would have helped you avoid some of those surprise deaths and set up more advantageous plays. Ngl, vision is crucial for a split-pushing or flanking threat like Irelia, so this is an area you can definitely improve on to avoid getting caught.

CRITICAL IMPROVEMENTS

!

Focus on improving your vision score by consistently placing control wards and trinket wards in strategic locations, especially when you're ahead. This will help you anticipate enemy movements and avoid unnecessary deaths.

!

Review your death replays, particularly the solo kills you took. Identify what led to those deaths and learn to play around enemy cooldowns and cooldowns better to avoid giving shutdown gold.

!

While your damage output is high, consider the timing of your item purchases more carefully. Building defensively against key threats earlier can help you survive crucial teamfights and secure objectives more reliably.

!

When you have a significant lead, focus on using that advantage to pressure objectives like towers and Baron, rather than just chasing kills. This will translate your individual strength into team-wide advantages.

⏱️TIMELINE ANALYSIS

AI Timeline Coaching

01:27
BAD
Died to Enemy Top Garen at Top Lane (2 assists)

This early death put you behind, especially against Garen. Try to respect his cooldowns and don't greedily push without vision.

04:47
BAD
Died to Enemy Top Garen at Top Lane (solo kill)

Dying solo to Garen again is a bit cringe. You need to respect his engage and not get baited into a bad trade.

06:18
BAD
Died to Enemy Jungler Shyvana at Top Lane (1 assists)

Getting caught by the jungler right after a trade is rough. Better map awareness could have saved you here.

08:21
BAD
Died to Enemy Top Garen at Top Lane (solo kill)

Another solo kill to Garen? That's rough, buddy. You need to learn his all-in pattern and not get caught out like that.

09:52
GOOD
Participated in Voidgrubs kill

Good job joining your team for this objective. Early objectives are super important for snowballing.

10:04
GOOD KEY
Killed Enemy Top Garen at Baron Pit

Great pick-up here, turning the skirmish around the Voidgrubs into kills. That's based.

IMPACT:This kill secured the Voidgrubs and swung the tempo heavily in your team's favor, giving them map control.
12:17
GOOD
Participated in destroying TOP Tower

Excellent pressure in the top lane. Taking the tower opened up the map for your team.

15:16
BAD
Died to Enemy ADC Yunara at Mid Lane

Getting caught out in the mid lane when you were so far ahead is a bit of a yikes. You need to be more careful when rotating.

17:05
BAD
Died to Enemy Jungler Shyvana at Bot Lane

Another death in a non-ideal spot. You need to be more aware of where the enemy jungler might be, especially when pushing.

21:57
EXCELLENT KEY
Participated in Baron kill

Securing Baron is a massive play. Your teamfighting presence was key to taking this major objective.

IMPACT:Baron buff allowed your team to push down multiple towers and inhibitors, securing a decisive lead.
22:10
EXCELLENT KEY
Killed Enemy Mid Ahri at Jungle/River

You absolutely popped off during this Baron follow-up! Cleaning up multiple enemies like this is next-level play.

IMPACT:This multi-kill completely dismantled the enemy team, allowing your team to take down three towers and an inhibitor in quick succession.
24:25
BAD
Died to Enemy Jungler Shyvana at Top Lane (solo kill)

Even this late in the game, dying solo is not ideal. You have Hullbreaker, so you should be able to duel or escape better.

26:14
GOOD
Killed Enemy ADC Yunara at Mid Lane

Cleanly picking off the enemy ADC is a great way to start a fight or siege. Well played.

26:20
BAD
Died to Enemy Mid Ahri at Mid Lane

Getting caught by Ahri's ult right at the end is a bit unfortunate, especially with the game ending. You need to be super careful of her pick potential.

Item Build Timeline

Doran's Blade
00:02

Doran's Blade

GOOD

Standard starting item for lane sustain and early damage. Good choice.

Health Potion
00:02

Health Potion

GOOD

Always a good idea to have a health pot for early trades.

Long Sword
01:39

Long Sword

GOOD

Picking up a Long Sword early is a decent choice to build towards your damage items.

Pickaxe
03:12

Pickaxe

GOOD

This is a good component for ramping up your damage, especially if you're aiming for items like B.F. Sword or Serrated Dirk.

Vampiric Scepter
04:54

Vampiric Scepter

GOOD

Lifesteal is crucial for Irelia's sustain in lane and skirmishes. This is a solid pickup against Garen.

Dagger
04:56

Dagger

GOOD

More attack speed is always nice for Irelia's passive and Q resets. Good synergy with Vampiric Scepter.

Boots
04:57

Boots

GOOD

Basic boots are essential for mobility. Since Garen is AD heavy, you might consider Plated Steelcaps later, but regular boots are fine for now.

Recurve Bow
06:24

Recurve Bow

GOOD

Recurve Bow is a great item for Irelia, boosting her auto-attack damage and synergizing well with other on-hit effects.

Blade of The Ruined King
08:27

Blade of The Ruined King

EXCELLENT

This is a core item for Irelia, providing damage, lifesteal, and an excellent on-hit effect. Excellent timing for your first major item.

Long Sword
08:33

Long Sword

NEUTRAL

Extra damage component to build towards further items. Reasonable.

Pickaxe
11:07

Pickaxe

GOOD

Building into stronger damage items. Sensible progression.

Plated Steelcaps
11:08

Plated Steelcaps

EXCELLENT

Excellent choice against the AD-heavy Garen. This will significantly reduce his damage output against you.

Hullbreaker
13:49

Hullbreaker

GOOD

This is a strong item for split-pushing and dueling, especially when you're ahead. It boosts your damage and survivability when isolated.

Steel Sigil
13:51

Steel Sigil

GOOD

This is a component for Sterak's Gage or other bruiser items. Good synergy with Hullbreaker for survivability.

Caulfield's Warhammer
15:39

Caulfield's Warhammer

GOOD

This provides AD and Lethality, good for increasing your kill pressure in fights.

Death's Dance
17:18

Death's Dance

EXCELLENT

Crucial item for Irelia, especially against mixed damage threats. The damage delay and sustain are invaluable in fights. Great pickup.

Recurve Bow
19:06

Recurve Bow

NEUTRAL

Getting a second Recurve Bow adds more consistent damage, but might be better to focus on higher-tier items if possible.

Wit's End
23:37

Wit's End

EXCELLENT

Against the AP threat of Ahri, Wit's End is a fantastic choice. It provides magic resist, attack speed, and damage. Excellent timing.

Doran's Blade
23:41

Doran's Blade

NEUTRAL

Selling Doran's Blade this late is expected to make room for bigger items. No issue here.

Caulfield's Warhammer
23:45

Caulfield's Warhammer

GOOD

Getting another component for a damage item is good. It stacks well with your existing AD.

Elixir of Wrath
23:46

Elixir of Wrath

GOOD

A temporary boost for the late game. A good decision to maximize damage for closing out the game.

Elixir of Wrath
24:59

Elixir of Wrath

GOOD

Another elixir to maintain damage output. Smart move to keep up the pressure.