πMATCH OVERVIEW
BLUE SIDE

























RED SIDEWINNER

























β‘AI EVALUATION
Ngl, you had some solid moments this game, but your overall impact was kinda mid. You showed up for some kills and even managed to snag objectives, which is based. However, your gold income was lagging, and your vision game was frankly a bit of a dumpster fire. Fr fr, you need to step up your macro game if you wanna be more than just a background character next time.
COMBAT & POSITIONING
You had some good moments in fights, contributing with assists and securing kills. Your ability to land roots and provide CC was decent, but you also got caught out a couple of times. Overall, you were present, but not always the main character.
GOLD & RESOURCES
Your gold income was pretty weak throughout the game, which is kinda cringe for a Zyra who wants to scale. You ended with less gold than most of your team, despite the win.
VISION & MACRO
Your vision score is pretty abysmal for a Zyra, dude. 43 vision score in a 33-minute game means you were barely contributing to map control, which is a huge L.
CRITICAL IMPROVEMENTS
Focus on your gold income: As Zyra, even as a support, you can generate more gold through well-timed roams and assists. Aim to hit at least a decent GPM to afford your core items faster.
Vision control is not optional: Your vision score is way too low. Prioritize placing control wards in key areas and using your trinket to clear enemy vision, especially around objectives. Think about where the enemy wants to go and ward accordingly.
Avoid unnecessary deaths: Your deaths were often in vulnerable positions or due to ganks. Learn to track the enemy jungler and respect their potential threats. Play safer when you're ahead and don't overextend.
Itemization needs thought: While your build path was okay, consider adapting more. Against champions with high burst, building some defensive stats earlier could be beneficial.
Be the main character, not a sidekick: You had a 45% kill participation, which means you were only involved in less than half the kills. Aim to be more present and impactful in fights and skirmishes.
β±οΈTIMELINE ANALYSIS
AI Timeline Coaching
Starting with a ward is standard, but you need to place it strategically, not just dump it.
Okay, getting an early support item. Hope you actually used the passive.
Nice! Clean start to the game, getting an early kill.
Another kill, you were actually popping off early.
Good to get some damage down, but your gold income was kinda low to get it this late.
You're schooling Caitlyn, based.
Good job contributing to objectives, that's what Zyra's for.
Bro, why are you mid lane solo against Smolder? That's lowkey cringe and totally avoidable.
Solid item choice for Zyra, the slow is clutch. Good timing after the death to get back into the game.
Nice, securing objectives is key.
You really need to respect the jungle. Getting caught by a Nunu gank in your own jungle is not gigachad behavior.
Good defensive item pick-up for late game, helps you survive engages.
Securing Baron is massive, well done.
Dying late game in the mid lane like that is a huge mistake. You're a priority target, play safer.
Item Build Timeline

Health Potion
GOODStandard starting consumables.

Stealth Ward
GOODGood to start with vision control.

Fated Ashes
GOODAn early support item that provides some poke and vision control. Decent choice.

Haunting Guise
NEUTRALYou're getting some AP and health, which is good for poke, but considering the enemy Caitlyn and Rammus, you're not building any defensive stats. No magic resist or armor against their poke and potential dives.

Boots
GOODBasic boots are fine for early movement speed.

Control Ward
GOODEssential for vision control, especially in the bot lane.

Liandry's Torment
GOODThis is your core damage item and a solid choice for Zyra against most comps. The burn damage is great for extended fights. It's a bit late, but understandable given your gold income.

Zaz'Zak's Realmspike
NEUTRALThis item provides good poke damage against squishies. However, given the enemy team has Caitlyn and Rammus who can engage, and potentially Smolder, you lack survivability. No defensive stats at all.

Sorcerer's Shoes
GOODGood choice for maximizing your magic penetration and damage output.

Ruby Crystal
GOODA small health component, good for a bit of survivability.

Giant's Belt
GOODGood health component for survivability, especially since you're dying. This helps build towards Rylai's.

Blasting Wand
GOODMore AP for damage. Standard build path.

Amplifying Tome
GOODAnother component for damage. This shows a commitment to a damage build.

Rylai's Crystal Scepter
EXCELLENTExcellent choice. The slow is crucial for Zyra, and the health makes you much more survivable. This is a fantastic item for your kit, especially against a mobile team.

Seeker's Armguard
GOODBuilding Zhonya's is smart. The armor helps against AD threats like Caitlyn and Yone. Good defensive buy.

Spellslinger's Shoes
BADThis seems like an odd choice for Zyra given your core items. You already have Sorcerer's Shoes. Did you sell them? This item provides movement speed and mana regen, but prioritizes damage over utility or survivability.

Needlessly Large Rod
GOODCore component for your late-game damage items like Zhonya's. Good to see you building towards stronger items.

Zhonya's Hourglass
EXCELLENTA very smart buy for Zyra in the late game. The stasis can save you from burst and turn fights around. Great against a team that can dive you.

Lost Chapter
NEUTRALThis is a bit late for a mana item. You should have prioritized this earlier to help with sustained poke and mana management in lane.

Blackfire Torch
GOODThis item provides AP and burn, similar to Liandry's. It's a decent choice for adding more damage over time, especially if you're focusing on poking down tanks.

Morellonomicon
GOODGood anti-heal item to have, especially if the enemy team has significant healing. You sold Zaz'Zak's to make room for it, which is a solid trade.