๐MATCH OVERVIEW
BLUE SIDE

























RED SIDEWINNER

























โกAI EVALUATION
Ngl, your Smolder game was a bit of a rollercoaster, and not in the good way. You had some decent moments, especially late game with that Infinity Edge power spike, but overall you were kinda inting early on and got rocked way too much. Your kill participation was low-key tragic for a carry, and while you landed some good spells, you were often out of position or just not impactful enough when it mattered.
COMBAT & POSITIONING
Your combat was a mixed bag, my dude. You got absolutely stomped early on, racking up deaths against Kaisa. Later, you managed to secure some solo kills and assists, showing you can pop off, but your deaths in the late game were just cringe and threw away your momentum.
GOLD & RESOURCES
Your gold income was pretty mediocre throughout the game. You were consistently behind, especially in the early and mid-game, which is rough for a scaling champion like Smolder. You needed to farm better and avoid dying to keep up.
VISION & MACRO
Your vision game was kinda mid. You placed wards, sure, but not enough, and definitely not in the right spots to prevent those constant ganks and deaths. Your vision score of 19 is pretty low for a 39-minute game.
CRITICAL IMPROVEMENTS
Stop dying early, bro. Three deaths to Kaisa in the first 8 minutes is unacceptable. Focus on farming safely and respecting her engage range, especially when you have no vision.
Work on your CSing. 254 CS in 39 minutes means you're missing out on a lot of gold and XP. Practice last hitting under tower and look for opportunities to farm side lanes when it's safe.
Your vision control needs a massive buff. Buy control wards and place them strategically in river and enemy jungle entrances to avoid unnecessary deaths and set up plays.
Positioning in teamfights needs improvement. You keep getting caught out late game, which is throwing away your team's chances. Stay behind your frontline and only engage when it's safe.
Don't sell your early game items like Doran's Blade unless you have a very clear reason. It provided early sustain that you clearly needed.
โฑ๏ธTIMELINE ANALYSIS
AI Timeline Coaching
Bro, straight inting. Three deaths to Kaisa before 8 minutes is pure cringe. You need to respect her damage and range.
Seriously? Again? You're just feeding at this point. No cap, this is rough.
Third time's the charm? Nah, this is just bad gameplay. You need to learn matchups and play safer.
Okay, a slight W here. At least you contributed to taking down the person who was owning you.
Getting your core items online, but your gold income was pretty trash up to this point because you were dying so much.
Another death, this time in mid lane. Your positioning was probably off, or you just got caught out. L play.
Based! Your first solo kill, finally showing some power. Keep this up.
Good job contributing to a major objective. This is what Smolder should be doing.
Gigachad item spike! This is when Smolder starts to actually feel like a threat. Time to pop off.
Another kill, you're starting to look like the main character here. Nice job.
Bruh, why are you dying AGAIN to Kaisa this late in the game? You should be grouped and pushing, not getting caught in the jungle.
Game's almost over and you're still inting? This death right here was probably the final nail in the coffin. Cringe.
Item Build Timeline

Doran's Blade
NEUTRALStandard start for ADCs, but you sold it later for no good reason. Needed that sustain early on.

Long Sword
BADSlow start on gold, clearly impacted by deaths. You were struggling to get even basic components.

Caulfield's Warhammer
NEUTRALGetting some AD components, but still significantly behind due to dying repeatedly. Needed to farm more.

Essence Reaver
NEUTRALYour first big item. It's decent, but getting it so late due to deaths means you missed out on a crucial early power spike.

Ionian Boots of Lucidity
NEUTRALBoots are good, but rushing CDR boots on Smolder isn't ideal. Plated Steelcaps or Mercury's Treads might have been better depending on the enemy threats.

Scout's Slingshot
NEUTRALThis seems like a component for a Rapid Firecannon. Okay, but you were still quite behind.

Zeal
NEUTRALBuilding towards attack speed and crit. Standard progression, but again, the timing is late because of your deaths.

Rapid Firecannon
NEUTRALDecent item for poke and range, but you had already died once after getting it. Could have been more impactful if you were alive more.

Pickaxe
NEUTRALComponent for Infinity Edge. Good choice, but you were still playing catch-up.

Infinity Edge
EXCELLENTThis is the big one. HUGE power spike for Smolder. Finally, you're starting to hit hard. Based purchase.

Spear of Shojin
GOODSolid choice for Smolder, provides AD and CDR. Good synergy with your kit. You're building well now, but still died twice late.

B. F. Sword
GOODComponent for Infinity Edge or other big AD items. You're finally building efficiently, but those deaths are still trolling.

Guardian Angel
NEUTRALA defensive item late-game is understandable given how much you were dying. Smart buy, but you still died before it could even be useful.
๐ฌDETAILED TIMELINE ANALYSIS
๐POSITIONING
Your positioning was pretty questionable, especially early on when you were constantly getting caught out by Kaisa in lane. Later, you seemed to get better, but those late-game deaths indicate you were still out of position or taking unnecessary risks when the game was on the line. You need to learn to play around your range and stay with your team during crucial moments.
๐OBJECTIVE
You showed up for Baron and Dragon, which is good, and even contributed to taking down a mid tower. However, your kill participation was only 40%, which is low for a carry, meaning you weren't always present or impactful for neutral objectives. More focus on securing these should be a priority.
๐DEATH CONTEXT
Most of your deaths were due to poor laning phase decisions, getting caught out repeatedly by the enemy Kaisa. Even when you got items, you were still prone to dying in the jungle or getting caught out during crucial late-game moments. You really needed better map awareness and to respect enemy threats, especially when you didn't have vision.
โกPOWER SPIKES
You really came online with your items in the late game, especially after buying Infinity Edge. Your damage output increased significantly, and you were able to secure kills. However, you failed to leverage this power spike effectively due to poor positioning and unnecessary deaths, which negated your potential impact.
๐ก๏ธLANING
The laning phase was an absolute disaster, mate. Three deaths to Kaisa before 8 minutes is about as bad as it gets. Your CS was low, and you were constantly behind in gold. You weren't trading effectively and were just getting farmed. Straight Ls in lane.
๐คTEAM FIGHT
Your teamfight performance was inconsistent. Early on, you were mostly dead weight. Mid to late game, you started contributing more with your damage, securing kills and assists. However, you were often caught out of position, leading to deaths that cost your team dearly. You need to stick with your team and focus on dealing damage from a safe distance.